3D modeling applied to plants in the nursery of the University Francisco de Paula Santander Ocaña.
DOI:
https://doi.org/10.15649/2346030X.724Keywords:
APP, Botanical Garden, 3D Modeling, System, Technology, Smart UniversityAbstract
The Jorge Enrique Quintero Arenas University Botanical Garden was created with the mission of conserving the dry forest ecosystem and the types of vegetation and flora present in the northeast of Colombia. From new technologies that can be integrated without affecting the environment and generate various changes in the way of learning, solutions are proposed for continuous improvement, which in the end is done in favor of sustainability, quality of life and an intelligent botanical garden. This article aims to show the aspects of 3D modeling from what was developed in a previous project on a mobile application. In order to innovate in this APP and achieve a more interactive application with the user, some functionalities were developed where augmented reality is implemented as a technology that will allow the virtual reality to be brought to reality where users will be able to expand their knowledge about the plants studied in the botanical garden with multimedia material. In the development process and based on the existing mobile application for the intelligent nursery, the functionalities are proposed under the following scheme, the image recorded by the cell phone camera is analyzed in search of a graphic pattern which for our case was used the existing QR code in each of the plants under study, by the nursery researchers, the same used for the administration of the different interventions that are made to each of the plants. Thanks to this QR code, the administrator can easily identify the résumé of each plant, speeding up day-to-day work such as pest control, follow-up of deaths, transplants, and donations that may be presented.
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